Recommended starting point
Understand interactive 3D
The shared starting point, with browser exploration and optional implementation.
For
Curious newcomers and engineers revisiting the basics
Equipment
Browser; no headset needed
You will work towards
- Explain position, orientation, and motion
- Trace a selection from screen to world
- Connect input to state and feedback
- Measure a frame and find a bottleneck
Project: An interactive scene with movement, selection, collision, feedback, and a measured frame budget.



















